#from core.support import set_cutscene
from core.item import Item
#from core.action import Action

class BowlCut(Item):
    def __init__(self):
        Item.__init__(self, "Velma does not appreciate having the same haircut")    # do basic initialization for every item
        self.is_on = False
        self.cost = 20
        self.points = 0
        
    
    def get_description(self):
            return "The 'Bowl Cut'; Billy has his own bowl for sanitation purposes."